Instead of using CSS you could draw the background in a canvas element and use it in an icon style. And use a style function to style the interior point of a polygon without needing to create more features:
var canvas = document.createElement("canvas");
canvas.width = ??;
canvas.height = ??;
var ctx = canvas.getContext("2d");
// draw an arraw and rounded box
.....
.....
var iconUrl = canvas.toDataURL();
var offStyle = new ol.style.Style({
fill: new ol.style.Fill({
color: 'rgba(255,255,255,0)'
}),
stroke: new ol.style.Stroke({
color: 'green',
width: 1.5
})
});
var onStyle = new ol.style.Style({
fill: new ol.style.Fill({
color: 'rgba(255,255,255,0)'
}),
stroke: new ol.style.Stroke({
color: 'black',
width: 1.5
})
});
var styleFunction = function (feature, resolution) {
if (off) { // or use (resolution > ????)
return offStyle;
else {
var styles = [onStyle];
if (feature.getGeometry().getType == 'Polygon') {
styles.push( new ol.style.Style({
geometry: feature.getGeometry().getInteriorPoint(),
image: new ol.style.Icon({
src: iconUrl,
// options to anchor the icon
....
}),
text: new ol.style.Text({
scale: 1,
text: feature.get('.....'),
font: 'normal 10px FontAwesome',
fill: new ol.style.Fill({
color: 'black'
}),
}),
zIndex: 100
}));
}
return styles;
}
}