One of the key components of Spring Framework is the Aspect oriented programming (AOP) framework. Aspect-Oriented Programming entails breaking down program logic into distinct parts called so-called concerns. The functions that span multiple points of an application are called cross-cutting concerns and these cross-cutting concerns are conceptually separate from the application's business logic. There are various common good examples of aspects like logging, auditing, declarative transactions, security, caching, etc.
The key unit of modularity in OOP is the class, whereas in AOP the unit of modularity is the aspect. Dependency Injection helps you decouple your application objects from each other and AOP helps you decouple cross-cutting concerns from the objects that they affect. AOP is like triggers in programming languages such as Perl, .NET, Java, and others.
Spring AOP module provides interceptors to intercept an application. For example, when a method is executed, you can add extra functionality before or after the method execution.
Before we start working with AOP, let us become familiar with the AOP concepts and terminology. These terms are not specific to Spring, rather they are related to AOP.
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This is a module which has a set of APIs providing cross-cutting requirements. For example, a logging module would be called AOP aspect for logging. An application can have any number of aspects depending on the requirement.
This represents a point in your application where you can plug-in the AOP aspect. You can also say, it is the actual place in the application where an action will be taken using Spring AOP framework.
This is the actual action to be taken either before or after the method execution. This is an actual piece of code that is invoked during the program execution by Spring AOP framework.
This is a set of one or more join points where an advice should be executed. You can specify pointcuts using expressions or patterns as we will see in our AOP examples.
An introduction allows you to add new methods or attributes to the existing classes.
The object being advised by one or more aspects. This object will always be a proxied object, also referred to as the advised object.
Weaving is the process of linking aspects with other application types or objects to create an advised object. This can be done at compile time, load time, or at runtime.